Hidden Objects: an escape room where the narrator would rather you stayed

This is a submission for the Hacktoberfest Open-Source AI Challenge Week 4: Ghost in the Machine "I locked you in. The key gets you out, but you don't have it yet." That's the first thing the narrator says. It doesn't shout, and it doesn't rush you. It would just rather you stayed. Play it at hiddenobjects.tech, with your sound on. What I Built If you've used Blender, Maya, or Unity, you know the outliner: the panel that lists every object in a scene. Hidden Objects turns it into a puzzle. The room is drawn with pieces missing. The narrator gives you eight riddles, each describing an object th
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